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I

isBoundary(State, boolean) - Static method in enum api.State
Determines whether the given state should be considered a boundary when constructing a state sequence for a move.
isClosed() - Method in class api.MoveRecord
Determines whether this state is an open gate that was closed by a move.
isDisappeared() - Method in class api.MoveRecord
Determines whether this state was deleted.
isMovable(State) - Static method in enum api.State
Returns true if the given state represents a movable block.
isMoved() - Method in class api.MoveRecord
Determines whether this cell has been given a new index.
isOver() - Method in class hw3.Pearls
Returns true if the game is over, false otherwise.
isPlayerPresent() - Method in class api.Cell
Determines whether or not the player is present in this cell.
isSpikes(State) - Static method in enum api.State
Returns true if the given state is some form of spikes.
isValidForMoveBlocks(State[]) - Static method in class hw3.PearlUtil
Determines whether the given state sequence is valid for the moveBlocks method.
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