A C D E F G H I L M N O P R S T U V W
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S
- setClosed() - Method in class api.MoveRecord
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Sets the closed status of this MoveRecord.
- setDisappeared() - Method in class api.MoveRecord
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Sets the disappeared status of this MoveRecord.
- setMovedToIndex(int) - Method in class api.MoveRecord
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Sets the new index to indicate a state moved to a new location within a state sequence.
- setOffsets(int, int) - Method in class api.Cell
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Sets the row and column offsets for this cell.
- setPlayerPresent(boolean) - Method in class api.Cell
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Sets whether or not the player is present in this cell.
- setState(State) - Method in class api.Cell
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Sets the state for this cell.
- setStateSequence(State[], Direction, int) - Method in class hw3.Pearls
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Sets the given state sequence and updates the player position.
- SPIKES_ALL - api.State
- SPIKES_DOWN - api.State
- SPIKES_LEFT - api.State
- SPIKES_RIGHT - api.State
- SPIKES_UP - api.State
- spikesAreDeadly(State, Direction) - Static method in enum api.State
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Returns true if the given state is spikes pointing in the direction opposite the given
Direction
, or if the given state is SPIKES_ALL. - State - Enum in api
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Possible cell states for the Pearls game.
- StringUtil - Class in api
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Utilities for Strings to represent grid and cell information in the Pearls game.
- StringUtil() - Constructor for class api.StringUtil
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