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S

setClosed() - Method in class api.MoveRecord
Sets the closed status of this MoveRecord.
setDisappeared() - Method in class api.MoveRecord
Sets the disappeared status of this MoveRecord.
setMovedToIndex(int) - Method in class api.MoveRecord
Sets the new index to indicate a state moved to a new location within a state sequence.
setOffsets(int, int) - Method in class api.Cell
Sets the row and column offsets for this cell.
setPlayerPresent(boolean) - Method in class api.Cell
Sets whether or not the player is present in this cell.
setState(State) - Method in class api.Cell
Sets the state for this cell.
setStateSequence(State[], Direction, int) - Method in class hw3.Pearls
Sets the given state sequence and updates the player position.
SPIKES_ALL - api.State
 
SPIKES_DOWN - api.State
 
SPIKES_LEFT - api.State
 
SPIKES_RIGHT - api.State
 
SPIKES_UP - api.State
 
spikesAreDeadly(State, Direction) - Static method in enum api.State
Returns true if the given state is spikes pointing in the direction opposite the given Direction, or if the given state is SPIKES_ALL.
State - Enum in api
Possible cell states for the Pearls game.
StringUtil - Class in api
Utilities for Strings to represent grid and cell information in the Pearls game.
StringUtil() - Constructor for class api.StringUtil
 
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